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- // Emacs style mode select -*- C++ -*-
- //-----------------------------------------------------------------------------
- //
- // $Id:$
- //
- // Copyright (C) 1993-1996 by id Software, Inc.
- //
- // This source is available for distribution and/or modification
- // only under the terms of the DOOM Source Code License as
- // published by id Software. All rights reserved.
- //
- // The source is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
- // for more details.
- //
- // $Log:$
- //
- // DESCRIPTION:
- // Put all global tate variables here.
- //
- //-----------------------------------------------------------------------------
-
- static const char
- rcsid[] = "$Id: m_bbox.c,v 1.1 1997/02/03 22:45:10 b1 Exp $";
-
-
- #ifdef __GNUG__
- #pragma implementation "doomstat.h"
- #endif
- #include "doomstat.h"
-
-
- // Game Mode - identify IWAD as shareware, retail etc.
- GameMode_t gamemode = indetermined;
- GameMission_t gamemission = doom;
-
- // Language.
- Language_t language = english;
-
- // Set if homebrew PWAD stuff has been added.
- boolean modifiedgame;
-
-
-
-
-